Meta description:
Creates an arcane shield on the caster that protects from a certain amount of damage.
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Tags:
No tags
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Name:
aArcaneShield
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Displayed name:
Arcane shield
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Description:
Creates an arcane shield on the caster that protects from a certain amount of damage.
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Cast description:
| AP: vAP.string | CD: vCD.strings | | :---: | :---: | | **Flux: vFluxOrCost.string ➞ vFluxCost.string** | **Range: vRange.string** | Gives {vLvl.value*3} extra HP to the caster for the next 20 seconds.
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Condition:
assert(character.sFlux.current >= vFluxCost.value, [[You don't have enough Flux]])
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AP cost:
1
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Cooldown:
5
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Flux cost:
apMod(vAP)*cdMod(vCD)*targetMod(1,0)*durMod(20)*vRange*autoSave*halfOnSave*effect(vLvl*15,15,character.sCatalystLvl)*noTestMod
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Variables:
vRange = ListVariable([[vRange]], [[Range]], {[[selfMod]]}, {[[Self]]}) vLvl = NumberVariable([[vLvl]], [[Lvl]], [[1]], [[10]], [[1]]) vTest = ListVariable([[vTest]], [[Test]], {[[character.sArcana]]}, {[[Arcana]]}) vMR = StatVariable([[vMR]], [[vTest]])
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On used script:
character.sFlux:changeCurrent(-vFluxCost.value) action.currentCD:set(vCD.value)
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Type:
1
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Action effects:
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Use case:
1
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Name:
Arcane Shield
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Description:
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Script:
effect = character:createEffect([[mArcaneShield]]) effect.displayName:set([[Arcane shield]]) effect.description:set([[Give {{vLvl.value*3}} Extra HP.]]) effect.script:set([=[character.sExtraHP:changeCurrent({{vLvl.value*3}})]=]) effect.duration:set(20) effect:activate()
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Variables:
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