Meta description:

Creates an arcane shield on the caster that protects from a certain amount of damage.

  • Tags:

    No tags

  • Name:

    aArcaneShield

  • Displayed name:

    Arcane shield

  • Description:

    Creates an arcane shield on the caster that protects from a certain amount of damage.

  • Cast description:

    | AP: vAP.string | CD: vCD.strings | | :---: | :---: | | **Flux: vFluxOrCost.string ➞ vFluxCost.string** | **Range: vRange.string** | Gives {vLvl.value*3} extra HP to the caster for the next 20 seconds.

  • Condition:

    assert(character.sFlux.current >= vFluxCost.value, [[You don't have enough Flux]])

  • AP cost:

    1

  • Cooldown:

    5

  • Flux cost:

    apMod(vAP)*cdMod(vCD)*targetMod(1,0)*durMod(20)*vRange*autoSave*halfOnSave*effect(vLvl*15,15,character.sCatalystLvl)*noTestMod

  • Variables:

    vRange = ListVariable([[vRange]], [[Range]], {[[selfMod]]}, {[[Self]]}) vLvl = NumberVariable([[vLvl]], [[Lvl]], [[1]], [[10]], [[1]]) vTest = ListVariable([[vTest]], [[Test]], {[[character.sArcana]]}, {[[Arcana]]}) vMR = StatVariable([[vMR]], [[vTest]])

  • On used script:

    character.sFlux:changeCurrent(-vFluxCost.value) action.currentCD:set(vCD.value)

  • Type:

    1

  • Action effects:

    • Use case:

      1

    • Name:

      Arcane Shield

    • Description:

    • Script:

      effect = character:createEffect([[mArcaneShield]]) effect.displayName:set([[Arcane shield]]) effect.description:set([[Give {{vLvl.value*3}} Extra HP.]]) effect.script:set([=[character.sExtraHP:changeCurrent({{vLvl.value*3}})]=]) effect.duration:set(20) effect:activate()

    • Variables: